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inigyou 2 days ago

[flagged]

kittoes 2 days ago | parent [-]

It has so many words precisely because it isn't a slop game engine. You could indeed build a game out of it, and that's what I'm personally doing, but that isn't what it is. In a nutshell: it's just a really fancy compositor. We can take arbitrary feeds from different input sources and composite them in pretty much whatever way we want to. Obvious basic things like four-player split screen is possible but you could also choose to embed a fifth player screen within the game world itself, sculpted and riding on top of actual geometry. We can do this with a webcam, a program, the entire desktop, or even the built-in emulation engines; all editable and composable in real-time via a data-driven document. That's just scratching the surface...

inigyou 2 days ago | parent [-]

this is definitely slop. It's not slop because it supports 4-player split screen? That's your excuse? I think if I posted this same project to you and you'd never heard of it, you would come to the same conclusion.

kittoes 2 days ago | parent [-]

Did you actually try to read what I wrote, or are you just stopping at the very first thing you can parse? I'm engaging in good faith with you here, it would be nice if you even remotely attempted to do the same. You can literally walk around in a world, pick up an in-world device, turn it on, and watch/hear the device play an actual ROM. Furthermore, you could edit that ROM while you're playing it. Recursion and determinism all the way down. Again, that's just one of the many possible things you could do... call it slop all you want; I'll still believe that it's coolest thing I've ever worked on.

inigyou 2 days ago | parent [-]

A render graph is also nothing new, and neither is screen capture.

kittoes 2 days ago | parent [-]

The most wonderful feature of the project is that there are almost zero new ideas contained within. I'm standing on the shoulders of many giants, proudly.

https://github.com/ByteTerrace/WorldOfWarcraft.Addons.GamePa...

This is an addon that I wrote for WoW, well before having access to any sort of AI, that blatantly copies the crossbar layout popularized in FFXIV. Playing an MMO with a controller in that game was a mind-blowing experience for me because I never imagined it could work! So, I spent a winter break reimplementing the entire thing in my own unique way.

https://github.com/ByteTerrace/Puck/blob/main/src/Puck.Overl...

This is a generalization/simplification of that idea. New? No. Unique? Definitely.