| ▲ | daishi55 a day ago | ||||||||||||||||||||||||||||||||||||||||||||||
Seems to be working just fine though? And like, this is just the beginning of the port. They did a mechanical port basically line by line, next step is to make it idiomatic rust. I thought by now people would’ve learned to stop betting against this rewrite. | |||||||||||||||||||||||||||||||||||||||||||||||
| ▲ | cube00 a day ago | parent | next [-] | ||||||||||||||||||||||||||||||||||||||||||||||
> Seems to be working just fine though? As with all transpile ports, the true test will be how well it can be extended and maintained over time. Historically working with the output of a transpile is not pleasant and requires heavy rework to get it to the point where you can be comfortable enough to extend it. The existing community is now either going to need to learn Rust or new Rust developers are going to have to join the project and they may not invested enough to refactor the transpiled output when they could work on something else like Boa. | |||||||||||||||||||||||||||||||||||||||||||||||
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| ▲ | endospore a day ago | parent | prev [-] | ||||||||||||||||||||||||||||||||||||||||||||||
> next step is to make it idiomatic rust You can tell what will happen when they release it before sorting out all the new bugs introduced by the not-exactly-line-by-line port. | |||||||||||||||||||||||||||||||||||||||||||||||
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