| ▲ | cousin_it 2 hours ago | |
Oh, who gives a damn. Half the games in my Steam library don't work since Apple killed 32bit. When they fix it, I'll know they care about Mac gaming. | ||
| ▲ | zer0zzz an hour ago | parent [-] | |
Most of those are gonna work using Rosetta, crossover, and the game porting toolkit. You really don’t need Apple to support 32Bit x86 macOS games when it’s not much more overhead to run windows x86 games (which is easily the better library to spend time Optimizing for). | ||