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ekelsen 3 days ago

Yeah, I don't understand why the metric isn't "complete chess engine that achieves X ELO" in yyy bytes or something.

Instead it seems to have been "minimal thing that kinda looks like chess in yyy bytes"

applfanboysbgon 3 days ago | parent | next [-]

> X ELO in yyy bytes

Because then you're measuring on two axes. Which is better, 1500 elo in 300 bytes or 1550 elo in 310 bytes?

For a byte count comparison to make much sense, the program really ought to have a static target criteria.

ekelsen 3 days ago | parent | next [-]

I used a placeholder for X ELO, but my point was the community should pick one value that makes sense and then not change it.

noiv 3 days ago | parent | prev [-]

Interesting would be how much bytes improve by 100 ELO?

taftster 3 days ago | parent | prev [-]

I'd suggest just ensuring that the entire rules of chess are first evaluated or supported in a chess program, before worrying about ELO rating, etc.