| ▲ | vunderba 2 days ago | |||||||||||||||||||||||||||||||
As somebody who grew up in the era of MS-DOS and QBASIC - it's pretty amusing to see two AI-assisted GORILLA.BAS web games in the past week. https://news.ycombinator.com/item?id=48856350 Can also play the original as well online https://classicreload.com/play/qbasic-gorillas.html Feedback - the wind/round text should NOT be placed over buildings because.... one of the buildings is gray thus making it almost impossible to read. - I'd honestly get rid of the pseudo-CRT scanline filter - it looks grainy more than anything. For a better reference see https://github.com/gingerbeardman/webgl-crt-shader - When implementing camera follow one thing you need is a sort of "grace window". Right now it's so tightly coupled to the movement of the banana it practically gives you whiplash. | ||||||||||||||||||||||||||||||||
| ▲ | bashtoni 2 days ago | parent | next [-] | |||||||||||||||||||||||||||||||
I don't know if the poster changed the filter after reading your comment, but the filter that is there now looks great to my eyes. | ||||||||||||||||||||||||||||||||
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| ▲ | TonyAlicea10 2 days ago | parent | prev | next [-] | |||||||||||||||||||||||||||||||
I've made two updates: the wind and round text should be more legible with a slightly transparent background under it. The camera is less whiplash-y and pauses for a moment after the banana hit if it's zoomed out and the zoom in is a bit slower. | ||||||||||||||||||||||||||||||||
| ▲ | TonyAlicea10 2 days ago | parent | prev [-] | |||||||||||||||||||||||||||||||
I hadn’t seen the other one! I grew up with this as well. I like the camera grace window idea. I’ve been pondering how to handle the post-hit zoom in. Good call on the wind text. I like the filter (?). I’ll look at your link. Thanks for the feedback! | ||||||||||||||||||||||||||||||||