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Fleet: Hierarchical Task-Based Abstraction for Megakernels on Multi-Die GPUs(arxiv.org)
9 points by matt_d 16 hours ago | 1 comments
joshuakelleyds 15 hours ago | parent [-]

Nice read! Cool to see more GPU programming models that expose chiptet topology instead of treating it as a flat execution. Reminds me a little of Cerebras' CSL although far from as extreme as that.