| ▲ | syngrog66 a day ago | |||||||
Doom and Quake had drop-down command consoles too that let the user change the game's state -- I've included such features in some of my GUI, realtime engine games too. but I would never promote any as a "command line" game | ||||||||
| ▲ | itishappy a day ago | parent | next [-] | |||||||
Doom, Quake, and assumedly your games don't use their command line as primary input like this. | ||||||||
| ▲ | chaostheory a day ago | parent | prev [-] | |||||||
The primary way to play Duskers is via scripting in a CLI | ||||||||
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