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jakevoytko 4 hours ago

It's very simple; If you work 10x faster, you need to release 1/10th the bugs as before for the user's experience to have the same level of bugginess. And we're not incentivized for this; we're still exploring how to ship 10x faster and not exploring how to meet our users' needs 10x better (often conflating the two!)

And I mean, go tell your leadership "Those projects that used to take us a full quarter? Now we can do them in 6 weeks." You don't get the rest of the quarter to stabilize your codebase. Now you jam 2 releases into the quarter.