| ▲ | httpsterio 37 minutes ago | |
Can't say that I agree. I play rhythm games on a national level and benchmarking and reducing input latency is very important in those games. The games I play (ITGmania) measure accuracy to the tenth of a millisecond, any fluctuation in your hardware latency can ruin your scores and nothing really is more annoying than an inconsistent setup where the latency change between or during a session is absolute hell. Vibes and latency don't belong in the same sentence at all imo. | ||
| ▲ | cwillu 18 minutes ago | parent [-] | |
It's vibes when you don't have the tools to isolate and measure it. It's unfortunate that “vibe” is almost always pejorative these days. | ||