| ▲ | kccqzy a day ago | |
Yes exactly. The author’s design decisions only make sense if this is supposed to be a toy language. On using pthreads rather than fibers: > I decided not to use one. I wanted something dead simple — an approach I could explain in a paragraph, using tools every C programmer already knows. The trade-off is that you lose some performance with fine-grained blocking, but in many real-world situations, pthreads work fine if you use a worker pool. Sure. You can take a large production Go app and measure how many user space threads are launched; it’s decidedly a lot more than the typical number of threads if you were using pthreads. And the author didn’t really justify why select isn’t implemented other than implementation difficulty. | ||
| ▲ | throwaway894345 a day ago | parent [-] | |
I've been using Go regularly since 2012. Worker pools are completely valid and idiomatic in Go. Not sure how you read that quote and concluded "toy". | ||