| ▲ | Rohansi 4 hours ago | |||||||
> I assume that means it is rendering an entirely new image each frame... which is a tad wild. What's wild about that? That's exactly what it's doing and what most uses of canvas/WebGL do. | ||||||||
| ▲ | wyrdcurt 2 hours ago | parent [-] | |||||||
It's wild if it's running at 400 fps because nobody has a screen that refreshes at 400Hz. Every frame rendered past the screen refresh rate is wasted compute. Easily solved by limiting the frame rate. | ||||||||
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