| ▲ | jagenabler2 an hour ago | |||||||
Do you feel like the ideas you’re getting from brainstorming these days are the same level of quality as in the past? I’ve been doing some of the same, but I’ve also been feeling like the downtime where I’m genuinely stuck is where my most innovative solutions come to light. I’m not going as deep into problem spaces anymore. I’ve also lost my ability to self-filter. In the past, I’d write down an idea and if I was stuck for too long, I’d discard it. Now I feel like I have an obligation to build everything. Maybe it never mattered and the quantity of solutions is truly the most valuable thing. | ||||||||
| ▲ | Razengan an hour ago | parent [-] | |||||||
> Do you feel like the ideas you’re getting from brainstorming these days are the same level of quality as in the past? You have to be careful and "remain yourself": Like I've been trying to think of a generic save/load system for my game framework, but the ideas given by Codex so far don't suit my desired design/interface, BUT it makes me certain of how I DON'T want to do it heh If I got lazy and just blindly took the AI's first suggestion, I'd end up in deeper tech dept. You have to take advantage of and "exploit" the way LLMs work, which seems ideal for shaping vague ideas, by using the AI's fuzziness to help you decide what you do and don't want. | ||||||||
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