| ▲ | overgard an hour ago | |
I think this is a flawed analogy. In the past when we had a new way of doing something that obsoleted the old way, it replaced it because it was an obvious improvement. I mean, stop motion is cool, but obviously there are limitations. The deal GenAI offers is: the result will be mediocre at best, on average it will be slop, but it will do it much faster. Ok, that's a fair value proposition in certain contexts. We've always had a need to prototype things fast, and the tradeoff with a prototype is always quality. However, we're living in an age where we have WAY TOO MUCH in the way of information byproducts, even before AI. How many people do you meet that are like "God, I just wish I had more software in my life!" Most people don't want more software, they want less software that works better. They want more quality and less quantity. It's like this in almost everything digital now. I sign onto Netflix and I can't find anything to watch, even though there's more to watch than I could consume in a lifetime. I live in abundance but I don't want any of it. GenAI offers us an abundance of stuff we don't want or need (lots of bad code, lots of bad writing, lots of bad illustrations, lots of bad videos) at a cost of stuff we do not have in abundance (energy, attention, natural resources, jobs). It strikes me as a bad trade: lets transform the stuff we need into stuff nobody wants, while decimating our culture in the process. Anyway, FWIW I do agree with his point that the job has always been problem solving. I use LLMs to solve problems, I'm not extinct. But I'm not going to pretend that I think this is a net win. | ||