| ▲ | Why 'com_maxfps 250x' uncaps Quake Live's frame rate(marco-nett.de) | |||||||
| 7 points by hoechst 13 hours ago | 3 comments | ||||||||
| ▲ | 0-_-0 4 hours ago | parent | next [-] | |||||||
Don't you jump the highest with com_maxfps 333 anyway? Or did Quake Live change this from Quake 3? | ||||||||
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| ▲ | eqvinox 7 hours ago | parent | prev [-] | |||||||
The sad part: strtol(s, ..., 0) would've handled hex input automatically... | ||||||||