| ▲ | dicroce 3 hours ago | |
The underlying math engine is written in typescript and is open source: https://github.com/dicroce/wyrm_math Probably it's most important feature for applications like this is that the id's of elements in the equations are stable (meaning, if an X has an id of 123 and a transformation moves it to the other side of the equals sign, it still has id 123... this allows you animate between states if you wish). | ||