| ▲ | theK 4 hours ago | ||||||||||||||||
> requiring them to explicitly make visual decisions that are supposed to be handled by a good compiler Isnt graphviz there for the same reason? Edit: I see it is using JSON as the declaration language, I am OK with llms being "good at json" but a syntax also consumable by humans it is not! | |||||||||||||||||
| ▲ | simlevesque 2 hours ago | parent | next [-] | ||||||||||||||||
Absolutely. This is DOA honestly and not really better than what we had before. | |||||||||||||||||
| ▲ | chenglong-hn 4 hours ago | parent | prev [-] | ||||||||||||||||
In fact, Json as a common language for human in visualization has been around for a while! The benefit of declarative grammar is that users can effective manipulate specs through UI (drag and drop, clicks). Btw, Flint is intentionally designed to allow agent skip low-level params like scale, axe, zero, step size etc (which are extremely crucial for "GOOD-looking") and they are dynamically optimized by the compiler. So AI agents can have a easier time. | |||||||||||||||||
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