| ▲ | Sayrus an hour ago | |
Peeker's advantage is not directly related to fog of war. The peeker is moving so before the movement is even sent to the server, the client's camera began moving. As such, the peeker will have at least a tick, usually more before that new position is available to the opponent. "Fixing" this would make movement sluggish: any movement would need to be validated by the server. Meaning delay between pressing keys and actual movement. | ||