| ▲ | landr0id 2 hours ago | |||||||
I wonder how often wall hacks are actually used in high-level competitive play by cheaters vs ESP. ESP seems like the better route to avoid manual review flagging suspicious activity. Audible cues (which this currently does not mitigate, and I'm not sure it can) are things that can genuinely separate players by skill and you'd think someone running such a cheat just has very good hearing. >CS2FOW uses static baked map geometry. Dynamic occluders such as doors, breakables, props, smokes, particles, and projectiles are intentionally out of scope for now. Market window on Mirage just became more powerful on these servers :) Very cool project nonetheless. | ||||||||
| ▲ | aidenn0 31 minutes ago | parent | next [-] | |||||||
I didn't know what ESP was; from some googling, it appears to notify you when someone is aiming at you? | ||||||||
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| ▲ | an hour ago | parent | prev [-] | |||||||
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