| ▲ | hbn 4 hours ago |
| It was pretty rich seeing armchair video game industry analysts act like the new CEO was gonna usher in a new age for Microsoft's gaming division because she got to announce the updated logo and some games that would have obviously been in development long before she became CEO. Microsoft is never going to figure out gaming. It's more art than engineering and they can barely manage the engineering with all the intervention from marketing and HR in their products. To me it's mostly unfortunate that this has left PlayStation with no direct competition because they've noticed and leaned into the not-giving-a-shit attitude after they had such a great console generation with the PS4. It's kinda crazy that we're already almost due for a new console generation and there's very little appetite for new consoles after this generation where it feels like it barely got started. And between graphics almost certainly at the point of diminishing returns, and hardware prices like they are right now, I can't imagine there's a market to sell something more capable than current gen consoles. The industry is in a very strange state. |
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| ▲ | tracker1 2 hours ago | parent | next [-] |
| To me, the graphics abilities have been there for a decade... what we need are better games and gameplay. More fun games without gotcha, pay to win, loot box efforts. Too much effort is going for dazzling graphics at the expense of overall gameplay. How many people are still playing CoD, WoW and so many other games from over a decade ago? How many refreshes of Final Fantasy have we seen? The graphics can only carry you so far. There's indy adventure games with SNES level graphics that have millions of daily users. |
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| ▲ | freedomben 33 minutes ago | parent | next [-] | | > Too much effort is going for dazzling graphics at the expense of overall gameplay. Yes, 100%. I love good graphics, but game play is the most important thing. If you don't have good gameplay the graphics mean nothing. A game with great game play and great graphics is something to behold. I recently finished Split Fiction and they really nailed it. I hope studios take notice! | |
| ▲ | z3phyr an hour ago | parent | prev | next [-] | | Also dazzling graphics has been mostly visual instead of experiential, that is, with the advances in GPU capabilities, we do get beautiful effects, but the intractability with the said infra is seems to be stagnant (and in some cases regressed) The way things interact in the game world peaked around mid 2000s, just in time when CPUs started to not follow moors law. As of now, interactive environments are still almost as good as half life 2 from 2004. Gaming is all about the feel of it, which also includes the visual component. | | |
| ▲ | grg0 an hour ago | parent | next [-] | | I think graphics peaked ~2015. But interaction still leaves a lot to be desired; we still have slipping and characters who can't walk stairs in AAA games to this day. Making characters more physically grounded and present seems like the obvious thing to improve to me. | | |
| ▲ | mfro an hour ago | parent [-] | | This is something audiences are clearly desperate for today. I think it's obvious when looking at the huge success of Helldivers, Bodycam, Ready Or Not, Arc Raiders, (none of which are particularly innovative) players appreciate high quality, tactile and grounded world interaction. | | |
| ▲ | jjmarr 27 minutes ago | parent [-] | | Counterpoint is Roblox, which had one of the most innovative game engines ever. It could multiplayer simulate thousands of blocks of destructible terrain in 2006. This feature was mostly ignored by the playerbase because developers found it easier to create static setups and focus on iterating on other parts of their gameplay. |
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| ▲ | torginus an hour ago | parent | prev [-] | | [dead] |
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| ▲ | wincy 2 hours ago | parent | prev [-] | | This is where Nintendo is at. It’s hilarious how much fun me and my kids are having playing games like Animal Crossing, Super Smash Bros, Mario Party, Pokemon Pokopia, and the surprise smash hit has been Tomodachi Life: Living the Dream. My kids make all the neighbors and have them get married and laugh about it and it’s just such a goofy concept. The graphics are good enough that you no longer notice there’s graphics, just the art. Switch 2 is a fantastic console with an astonishingly fun first party library, and Nintendo just over there doing their own thing like they’ve always done. | | |
| ▲ | disgruntledphd2 2 hours ago | parent | next [-] | | Nintendo are basically the only people who held out against in game spending, for which I salute them. I spent a few years in and around the industry and there was so much insanity around the need for in game monetization that it just made things much worse. And because the game studios didn't care about it, none of the money stuff worked, making executives even more upset. All to catch some vision of F2P money which is an entirely different business that these companies couldn't possibly support. It's very sad for the industry overall (this particular decision is MS killing stuff off because the margins aren't good enough to funnel more cash into GPU gods). | | |
| ▲ | johnnyanmac an hour ago | parent [-] | | Nintendp dabbled briefly with it. But they know their audience and very much did not want to risk any PR hit by associating too closely with the typical gacha/lootbox model. They saw the Roblox/Fortnite smoke long before most of the industry and turned off very quickly. But there's one specific statistic to why Nintendo can keep doing what it does in a way no one else can: 98% retention rate. You get into Nintendo and you basically never leave. Even for Japan, that's well above the 70% retention rate you'd expect. Keeping that kind of institutional knowledge for an entire career makes them really good at what they do, and the unfortunate decades of Japan's economy meant they were less tempted by amassing huge loans or risks on experimental stuff. Maybe they didn't become trillionaires, but it means they amassed a huge war chest and can weather storms that US companies are currently in the middle of. |
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| ▲ | ravenstine 2 hours ago | parent | prev | next [-] | | There's a lot I don't like about Nintendo, but the one thing I admire about them is they understand that fancy cinematic graphics aren't what make a great game. | | |
| ▲ | tracker1 an hour ago | parent [-] | | Absolutely... They've been able to make a lot of games just fun even if the graphics aren't stellar. To this day, I wish they'd have released a Wii Sports Golf as a separate title with several courses. |
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| ▲ | YackerLose an hour ago | parent | prev [-] | | Tomodachi Life sounds like The Sims but with rounded corners. |
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| ▲ | pibaker 24 minutes ago | parent | prev | next [-] |
| > Microsoft is never going to figure out gaming. It's more art than engineering and they can barely manage the engineering with all the intervention from marketing and HR in their products. Gaming is like cuisine. Can it be art? Sure. But most people will never visit a Michelin starred restaurant in their whole lives. They go to McDonald's and their local equivalent. Mainstream games have been like McDonald's for a long time. It's not about being a thought provoking artistic expression. It's about engineering a predictable entertainment experience that the average Joe can enjoy while being half checked out after a day of work the same way he enjoys a Budweiser or a Big Mac. Of course, no critic will ever be caught praising McDonald's for its culinary artistry. But it doesn't matter. People will keep spending money on it, and the business continues. Same deal for gaming. |
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| ▲ | whizzter 4 hours ago | parent | prev | next [-] |
| The pandemic and scalpers really destroyed peoples apetite for the "new thing" when this generation came out, and with that boost missing studios saw little point in going exclusive perpetuating the vicious cycle, it's just in the past few years that there's really been exclusives for this generation that didn't also support older consoles. And even then, already the PS4/XbOne generation added stratification making it more "PC-like" with the XbOne-X having heftier hardware (not to mention it being PC-like compared to PS1/PS2/PS3/Xbox360), that then continued with the Xbox-series-X and Xbox-series-S. Consoles aren't specialized hardware for "magic experiences" and everyone knows this, it's just another "device" that happens to be connected to a TV with a controller where people are gatekeeping software availability. |
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| ▲ | maples37 3 hours ago | parent [-] | | Microsoft also didn't do themselves any favor with that naming scheme. In the current generation (I think?), you have:
- Xbox X
- Xbox S
- Xbox Series X
- Xbox Series S Compared to:
- PlayStation 5
- PlayStation 5 Pro or:
- Nintendo Switch
- Nintendo Switch OLED
- Nintendo Switch Lite Anyone who's literate in English (and knows that OLED means "nicer screen") can immediately rank the PlayStations and Switches into "good, better, best". But with the Xbox, how is anyone supposed to know which one is which? Is the Series version better or worse? Is it a whole new generation, with whatever backwards-compatability implications that a new generation brings? I need a chart and I probably still won't be able to tell you if you ask me in a month. | | |
| ▲ | hbn 3 hours ago | parent | next [-] | | Slight correction. Last generation was the Xbox One (already a confusing name because some people thought that was referring to the original first Xbox) A few years into the generation they updated the Xbox One, putting it into a smaller form factor called the Xbox One S, and at the same time released a spec bump model called the Xbox One X. I don't believe any of these are still available for purchase. The new generation has the smaller/lower-powered Xbox Series S, and the higher-specced Xbox Series X. Leaving the overall generation with seemingly no name, other than "Xbox Series" I guess? But yes, the names are terrible because S and X both refer to consoles from last gen and current gen. | | |
| ▲ | aczerepinski 2 hours ago | parent [-] | | As an anecdote of how bad the naming is, I own one of these, but couldn’t tell you which one. |
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| ▲ | bobbob1921 2 hours ago | parent | prev [-] | | This is absolutely correct, I game on Xbox pretty much every day or every other day, I have been with Xbox since 360 or whatever the first one was called. I am still constantly confused by the naming. There also was another revision to the top of the line Xbox series X and the Xbox series X digital edition. I can’t imagine someone looking at the naming scheme pre-release and saying yes, let’s go with that. |
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| ▲ | torginus an hour ago | parent | prev | next [-] |
| I had the sinking feeling from the start, that a total stranger was brought in to do a butcher's job. |
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| ▲ | MisterTea 3 hours ago | parent | prev | next [-] |
| > And between graphics almost certainly at the point of diminishing returns, and hardware prices like they are right now, I can't imagine there's a market to sell something more capable than current gen consoles. I haven't bought a console since the Xbox360 and Wii. But I have a friend who still games pretty heavily and is low income. He can not afford the latest PS5 and is still on a PS4. We were talking the other day and he said "I love consoles because they are simpler and cheaper than a PC but now I can't afford either. The graphics aren't getting much better so what am I paying for? What happened to $400-$500 consoles? Remember when consoles were 200-300?" Of course those last few prices were 90/00's but I agree, the cost of a new console is quite insane for not much gain. |
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| ▲ | biggestfan 2 hours ago | parent | next [-] | | > Of course those last few prices were 90/00's Two years ago, you could get an XBOX/Switch for 300, or a PS/Steam Deck for 400. Granted, the PS and XBOX were digital only. But now the cheapest XBOX is 500, the Switch 2 will soon also be 500, the PS5 starts at 600, and the Steam Deck is 789. Things have been going up slowly, but the last year has been absolutely killer. | |
| ▲ | WorldMaker 2 hours ago | parent | prev | next [-] | | $200 in 1985 (NES launch price/date), adjusted for inflation is just shy of $600 in 2026. RAM and GPU prices are really hurting the consoles right now, but compared to inflation benchmarks up until about 2020 they were considerably below inflation. | | |
| ▲ | WarmWash a minute ago | parent [-] | | If there are next gen consoles, they will likely be over $1k with current memory prices. |
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| ▲ | ErneX an hour ago | parent | prev [-] | | I read that when they designed the Xbox Series S and X they knew it was going to be difficult to lower prices down the road because wafer costs were increasing every year. Which is why they launched with 2 models from the get go, one cheaper than the other. And even so they were losing between 100 and 200 dollars per console. Now things are even worse with the RAM and SSD components crisis. The Series S has now the price of the Series X when it launched. |
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| ▲ | 0x457 2 hours ago | parent | prev | next [-] |
| Don't forget gifting of translucent Xbox. |
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| ▲ | llm_nerd 2 hours ago | parent | prev [-] |
| When she was announced it was broadly assumed that she was being brought in to kill the division. But then she did some minor, pandering actions and suddenly everyone was "oh boy! A new era of xbox!" Only it was all a ruse to ensure people didn't jump ship too quickly and make the bleeding too heavy. They want people to keep pumping money into a platform heading to the graveyard. |
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| ▲ | sometimes_all 2 hours ago | parent [-] | | > Only it was all a ruse to ensure people didn't jump ship too quickly and make the bleeding too heavy You go when we tell you to go! Not before! |
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