| ▲ | nfw2 2 hours ago | |
Evergreen licenses are incredibly common when selling software, not just games. Your suggestions are either: - make publishers distribute goods without anti-piracy protection - make buyers pay for games on an ongoing basis rather than just once Publishers and buyers are generally happy with the current exchange as is even if you aren't. Digital games sales are increasing rapidly ever year while physical sales are declining. Why do you get to be the gaming czar? | ||
| ▲ | Telaneo 2 hours ago | parent [-] | |
With renewal comes repayment, and there's still a set date when you renew. WoW is a service that works like that. The vast majority of games don't use evergreen licences, nor should they, since they usually aren't a service. They don't have to provide a DRM-free version on day 1 if they don't want to. But they do have to provide for a way to use the game after end of support. Doing anything else is unreasonable. | ||