| ▲ | OneLessThing 4 hours ago | |
It's not so simple. There are times where you intend to tap one thing and something else appears underneath your finger instantaneously. So sometimes while rendering a layout you want to stop accepting input. | ||
| ▲ | Taek 4 hours ago | parent | next [-] | |
That's a different bad UX pattern. If a button has already rendered in a certain location, a new button shouldn't replace it without first giving the user ample warning that a material change is about to happen. | ||
| ▲ | Topfi 4 hours ago | parent | prev | next [-] | |
Isn't that a different issue from what the blog post described and easily solved by holding everyone who allows their UX elements to get pushed around, for whatever reason, to the fire? | ||
| ▲ | ludicrousdispla 2 hours ago | parent | prev | next [-] | |
Yeah, that is an issue in Apple Maps. If you tap for directions and then tap to change the mode of transportation as it's loading the routes then it thinks you've picked the first route because it bumps the transport mode panel up in order to show the first route in the list. Very annoying as they could just account for the height of the first route from the start. | ||
| ▲ | tapland 4 hours ago | parent | prev | next [-] | |
Then don't give UI and haltic feedback. | ||
| ▲ | mvdtnz 4 hours ago | parent | prev [-] | |
Sorry how is this relevant to the example? | ||