| ▲ | malkia 6 hours ago | |||||||||||||
Everytime I see a language creating their own package system, all I can think of it how much we've missed here. The only exception is C/C++, where there is none established that well, for good or bad. These choices may create later super-convoluted processes when you have to mix more than one language together. Packaging systems makes thing easy, but complicate further the line if another language needs to be used. | ||||||||||||||
| ▲ | afdbcreid 5 hours ago | parent | next [-] | |||||||||||||
What do you think we've missed? Do you want one build systems for all languages? There are such systems (e.g. Bazel) and they're often used for multi-languages projects, but I think reality has proven that build systems with language-specific knowledge are much easier to navigate. | ||||||||||||||
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| ▲ | small_model 3 hours ago | parent | prev | next [-] | |||||||||||||
C should have fixed its various issues and added a package manager (or blessed one), Zig is filling that gap. | ||||||||||||||
| ▲ | forrestthewoods 6 hours ago | parent | prev [-] | |||||||||||||
The world has yet to standardize on a good crossplatform polyglot build system. The only real such build systems are Buck and Bazel. But they have way too much baggage from their overlords. It’s a shame. | ||||||||||||||
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