| ▲ | playorizaya 5 hours ago | ||||||||||||||||
1. Familiarity with all GL APIs, but deep focus on 1 or 2. If you want to work with Windows, probably DirectX. 2. Make awesome shaders. Check this out: https://fragcoord.xyz I would say being a long-time user of Photoshop and Blender helps a lot. It's not a main tool, but supplemental. Maybe AI will take over some of this though. Hell, maybe that other stuff too, hahaha! | |||||||||||||||||
| ▲ | SirHackalot 5 hours ago | parent [-] | ||||||||||||||||
Why outsource my learning to Al? The whole point is the joy of the process. I could easily take a photo of a scene (since the inception of photography) instead of learning to paint it, but I would gain no skills through that. People still paint. I'm just tired, boss... I yearn for a past when we didn't have to end every conversation with a disclaimer about Al taking over. | |||||||||||||||||
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