Remix.run Logo
eudamoniac 2 hours ago

I interpreted your comment "Godot mobile app work" to mean you worked on porting Godot itself to mobile, which I then checked and found that it did actually happen https://godotengine.org/article/gabe-stable-release/

If Godot for Android is unrelated to you then I misread. But I still find it hilarious conceptually, unrelated to you, that Godot is spending resources on porting itself to phones while it has so many serious outstanding issues. As though game devs are going to be coding on their phones in any meaningful way.

maiybe an hour ago | parent [-]

Thank you for clarifying! That totally changed my interpretation.

There is a surprising number of projects dedicated to making Godot work on mobile, and I am equally confused by that focus. I guess it's more possible with AI coding though, but couch game dev doesn't feel like a real thing.