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goodroot 3 hours ago

Agreed.

It's a fair point, but there's definitely more to the history.

Ten years earlier, let's look at 1997:

- Final Fantasy VII

- Castlevania: Symphony of the Night

- GoldenEye 007

- Banjo-Kazooie

- Fallout

- Age of Empires

- Diablo

- Star Wars: Shadows of the Empire

- Grand Theft Auto

- Planescape: Torment

And crucially... It was 2000 when we received Counter-Strike. This game undoubtedly started the competitive gaming scene, and opened up new avenues for expansion and profitability, with the potential of vast sportlike eyeballs and sponsorships.

shimman 3 hours ago | parent [-]

Don't disagree, but Quake already had a competitive scene before counterstrike with prize pools + tournaments too.

goodroot 3 hours ago | parent [-]

Yes, crucial omission - and that was 1996!

StilesCrisis 3 hours ago | parent [-]

One big difference to note: Quake in 1996 didn't host central infrastructure or have any expectations of recurring revenue. By 2007 things had changed. WOW was built around Blizzard-hosted infra and recurring revenue as central design pillars.