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flohofwoe 3 hours ago

There weren't many free and open source 3D physics engines to begin with. The ancient forefathers are ODE, Bullet and Newton Dynamics (all first released in the early 2000s), then nothing(?) for nearly two decades until Jolt in 2021 and now Box3D.

Any addition to this small and exclusive list is very welcome :)

bee_rider 2 hours ago | parent | next [-]

There’s some ODE/more dimensions/PDE pun in here, for somebody better than me in physics or at least funnier.

mikulas_florek 2 hours ago | parent | prev | next [-]

NVidia made PhysX open source in 2018, and it was free to use before.

badsectoracula 3 hours ago | parent | prev | next [-]

> ancient forefathers are ODE

I remember trying this back in 2004 or so when i was making my first real 3D game engine, but i ended up abandoning it because i was trying to use it on 64bit Linux and the source code had typecasts between pointers and (32bit) ints all over the place :-P.

That was fixed later and apparently the engine was used in a few commercial games during the 2000s and early 2010s.

tapirl an hour ago | parent | prev | next [-]

https://www.tapirgames.com/blog/open-source-physics-engines

artifact_44 29 minutes ago | parent | prev [-]

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