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mschuster91 8 hours ago

And on top of that - no matter if you develop open-source or proprietary software, who is to guarantee the AI didn't get trained with GPL (or even worse, leaked proprietary) source code? Who is going to pay my lawyer when someone files a copyright lawsuit and all I have as an excuse is that I "AI-laundered" my code?

And some projects like WINE or ReactOS probably have to worry about that even more given they need to guarantee clean-room reverse engineering...

voidUpdate 8 hours ago | parent | next [-]

Given the amount of web scraping LLM providers have been doing, I'd say it's likely that any code that is publicly accessible on the internet has been incorporated into it's training data, whatever its license

cyclotron3k 7 hours ago | parent | prev [-]

I'm not disagreeing with you, but it's worth noting there were plenty of GPL violations before LLMs existed.

mschuster91 7 hours ago | parent [-]

Sure, but at least when I write code by hand I can be fairly certain that I do not copy code without the appropriate license to do so.

cyclotron3k an hour ago | parent [-]

From godot's pov though, banning AI won't guarantee some arbitrary contributor's PR doesn't include GPL code.