It’s been wildly successful. Poorly run projects tend to fail.
If Unity didn't commit hara-kiri I'm positive it would be much less successful.
And if yomomma had balls, she'd be yopoppa.
Puh-lease. Unity's "hara-kiri" was in 2023 by which time Godot was NINE years old. Hara-kiri or no hara-kiri Godot has shown longevity and relevance. Anything gained from Unity's own-goals is just cherry on top.
Doing an ad hominem for an argument about Unity/Godot is wild.