| ▲ | gafferongames 8 hours ago | ||||||||||||||||
Yes, but how many games truly support 1000 players at the same quality level and fidelity of a AAA FPS? I can't think of any, even Eve: Online has time dilation and starts to chug when the action gets too intense. What if you could have a 1000 player FPS, and it was networked at the same fidelity of a AAA FPS? It would certainly use more bandwidth, but what if? | |||||||||||||||||
| ▲ | frollogaston 8 hours ago | parent [-] | ||||||||||||||||
The largest player count FPSes I can think of are Battlefield and Fortnite. I don't think the bandwidth is the constraint on those, even if you really wanted to have 1000 people shooting at each other in the same spot. | |||||||||||||||||
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