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gafferongames 8 hours ago

Yes, but how many games truly support 1000 players at the same quality level and fidelity of a AAA FPS? I can't think of any, even Eve: Online has time dilation and starts to chug when the action gets too intense.

What if you could have a 1000 player FPS, and it was networked at the same fidelity of a AAA FPS? It would certainly use more bandwidth, but what if?

frollogaston 8 hours ago | parent [-]

The largest player count FPSes I can think of are Battlefield and Fortnite. I don't think the bandwidth is the constraint on those, even if you really wanted to have 1000 people shooting at each other in the same spot.

gafferongames 7 hours ago | parent [-]

The number of players per-Fortnite server is 100 players.

The number of players per-Battlefield server is 64 players.

gafferongames 5 hours ago | parent [-]

Furthermore, Fortnite "Cannot support more than 100 players" according to Tim Sweeney. https://www.gamespot.com/articles/fortnite-cannot-support-mo...