| ▲ | thunderfork 8 hours ago | |
If you're using stream compression, 20mbps would likely be a lot more than 10 times as many objects (and you shouldn't be serializing the whole state every update, and... yadda yadda) You can fit a lot of game in 2mbit/s with a little bit of work. | ||
| ▲ | gafferongames 8 hours ago | parent [-] | |
> You can fit a lot of game in 2mbit/s with a little bit of work. And you can fit exactly 10X the game in 20mbps with the same amount of work, plus some AF_XDP magic. | ||