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thunderfork 8 hours ago

If you're using stream compression, 20mbps would likely be a lot more than 10 times as many objects (and you shouldn't be serializing the whole state every update, and... yadda yadda)

You can fit a lot of game in 2mbit/s with a little bit of work.

gafferongames 8 hours ago | parent [-]

> You can fit a lot of game in 2mbit/s with a little bit of work.

And you can fit exactly 10X the game in 20mbps with the same amount of work, plus some AF_XDP magic.