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| ▲ | tech_ken 26 minutes ago | parent [-] | | Tech development != tech tree, history is nonlinear and ecological. Linear, unlockable "tech trees" are an ahistorical fantasy necessary to make some video games fun and digestible. Applying them to the real world is like trying to win a war by replicating the Battle of Helm's Deep or something. | | |
| ▲ | rayiner 18 minutes ago | parent [-] | | I’m not saying it’s literally a tree. My point is that we need vastly more power to upgrade to the next level of civilization. | | |
| ▲ | tech_ken 9 minutes ago | parent [-] | | Right but “upgrading to the next level” is exactly the type of cognitive error that I’m against, it’s forward-looking Whig history. There is no “levels” of civilization, there’s only the arrangements we have now and the ones that will occur in the future. Maybe those arrangements will have different pros and cons than we have now, maybe they’ll have more sophisticated engineering practices, but there’s no objective “development score” that is being maximized it’s just more humanity. |
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