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999900000999 2 hours ago

You have to then contribute all your changes back.

The Godot foundation picked MIT for a good reason. If your legal team says no GPL then no GPL. This has been standard practice for decades.

Dylan16807 an hour ago | parent [-]

Just because you have to follow the legal team doesn't mean they're making good decisions for the business.

The changes you make to a game engine are almost never the important part of your game's IP.

999900000999 12 minutes ago | parent [-]

Depending on who you ask an GPL game engine can only produce GPL games.

I guess you could sell the game ready to play, and then upload its source code without needed assets somewhere else.

Most companies aren’t going to be ok with this.

I know when I write a project, I just MIT license it. If some of the code I wrote helps you get your job done, go for it.