| ▲ | coldcity_again 6 hours ago | |
In the most general terms, a procedurally generated world with permadeath. The term's inspired by Rogue[1]. | ||
| ▲ | joemi 5 hours ago | parent [-] | |
In this game, I think _some_ of the less general terms (stricter definition) also apply: turn-based movement, grid-based movement. | ||