Remix.run Logo
doublerabbit 2 hours ago

This was more Apple's doing rather than Valve's.

Valve wanted steam to co-exist on the mac in the early days and John Sculley of Apple didn't want Apple to be seen as a gaming device or a "personal home computer". So they ceased contact with Valve and the rest is history. https://www.youtube.com/watch?v=lPTLPXNtb2I

Apple refused to license joysticks so they could prevent customers from considering early mac's as game machines and deliberately refused to support games on the machine. Myst was only few that were exclusive to the Mac; that they then ported to PC.

Wowfunhappy 2 hours ago | parent [-]

Your timeline doesn't make sense. Steam launched in 2003. Scully was forced out of Apple in 1993.

hypercube33 15 minutes ago | parent | next [-]

Most valve games are 32bit macos binaries I assume for powerpc or Intel or something but they flat out refuse to run on modern ox

russelg 8 minutes ago | parent [-]

If they were Intel 64bit binaries they'd still run due to Rosetta 2, however the majority of their games did not get a 64bit upgrade on macOS.

doublerabbit an hour ago | parent | prev [-]

So, your right. But the still holds true, that seed was what was sown not to encourage games for the Mac.

If you watch the YT video they go in to depth that they attempted to port the game and was axed by apple.

33 minutes ago | parent [-]
[deleted]