| ▲ | vector_spaces a day ago | |
There are paradigms of AI that are not deep learning. If you took an AI course in the 90s or earlier, implementations like this are much closer to what you would learn about -- symbolics/GOFAI. It remains basic to some fields where stakes and complexity are high (air traffic control and military systems) but determinism is a strict requirement, not to mention others like gamedev that have lots of performance constraints -- and usually don't actually need or want anything non-deterministic or overly smart. Deep Blue, the first chess engine to defeat a world champion, was a GOFAI system There was an article recently about a system used in production at a pasty chain in Japan to classify pastries at checkout that didn't use DL for most of its existence. Now it seems to be a hybrid system that uses symbolics and DL for certain functions https://www.newyorker.com/tech/annals-of-technology/the-past... | ||