| ▲ | athrowaway3z 6 hours ago | |
I had codex write a tool to extract all my pi sessions. (Had to filter out my prompts from the agents talking to subagents). Then I had it analyze the patterns i was making and turned that into the flowchart for the outer guidance-creating-prompt. I didn't have to spend too much time thinking what i wanted. I wanted it to do that. The result is still mixed, and i'm not trusting it with delicate code bases, but for a game i've been building i dropped my check-in time to 1/5th i was previously spending on it. Thats not a good thing per-se. I'm sure i'm missing good ideas by _not_ spending time with it. But previously I really had stagnated with my prompts becoming mechanical #now-do-this and #now-review-that with 90% of its suggestions being correct. Just need to (automatically) remind it to "do the hard stuff first, clean up & refactor as you go" as well as a "reflect on your work" after its first return to get it to spill the beans on any crap left behind, and then process that in the guidance-creating-prompt to dish out new work. | ||