| ▲ | blourvim 18 hours ago | |
I have been playing nonograms for a year now, there was never insta death, controls are a little off, title is hidden until its solved to avoid spoilers This is obviously programmed by someone who doesn't play nonograms. Safe to assume it was vibe-coded | ||
| ▲ | HaxleRose 11 hours ago | parent [-] | |
Thanks for the feedback. I've done nonograms with a three strikes and your out style, so I based it off of that. I just couldn't find any without having to watch ads often before and after playing a puzzle. Good criticism about hiding the title until after it's solved. Someone else mentioned that as well. It's on my list of things to change actually. Like I wrote to the person who you're replying to, it's not some slop web app. I'm a professional software engineer and I coded this the same way I code at work, with agentic AI using Ruby on Rails, following TDD, thin controllers & models, security best practices, ect. | ||