| ▲ | nehal3m a day ago | ||||||||||||||||||||||||||||
I think account age and activity should be weighted into that equation. | |||||||||||||||||||||||||||||
| ▲ | gs17 a day ago | parent | next [-] | ||||||||||||||||||||||||||||
I want to agree, but it's hard to figure out what's fair, and I doubt Valve has enough verified data to make it fair right now even if we had a good rule for it. Each way I can think of (account age, gameplay time, games owned, past event participation) has a big issue. Same issue for the Steam Frame, I'd personally love if they weighed my VR time to bump me up the queue, but at the same time it feels like a "the rich get richer" kind of unfairness. | |||||||||||||||||||||||||||||
| ▲ | throwaway2037 14 hours ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
Activity I can understand, but how should age be weighted? Do you intend to prefer younger or older players? Should annual income (or taxable income) also be weighted? | |||||||||||||||||||||||||||||
| ▲ | noxvilleza a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
What type of activity? Just purchasing? There's thousands of bot accounts made every day which are active in the sense of playing games, but don't buy very much. | |||||||||||||||||||||||||||||
| ▲ | Gooblebrai a day ago | parent | prev | next [-] | ||||||||||||||||||||||||||||
That crosses the line to elitism | |||||||||||||||||||||||||||||
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| ▲ | BlueTemplar 18 hours ago | parent | prev [-] | ||||||||||||||||||||||||||||
One issue here is that one, very important for the future of Valve, type of target customer here is first time Steam users : teens without a console nor a (gaming) PC. April 2026 is already going to be a problem for them. (Though I guess someone in their family can enter the lottery for them.) | |||||||||||||||||||||||||||||