| ▲ | dgellow a day ago | |||||||
Game development, with very large assets. Also, git is pretty terrible with non-text files. | ||||||||
| ▲ | driggs a day ago | parent | next [-] | |||||||
Seconding this for geospatial dev projects, which may have absolutely massive binary data files. | ||||||||
| ▲ | Exoristos a day ago | parent | prev [-] | |||||||
You're diffing very large assets? | ||||||||
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