| ▲ | jansan 4 hours ago | |||||||
I had the most intense battles with my brother, even well into our 30s when we only met a few times a year. It is sad that there never really was a successor that was as good. They could have lifted the 255 units limit, made the game more balanced, added a few more maps and units (but not too many), enhace the graphics (but keep it 2.5D, I do not want 3D in this kind of games) and make connectivity easier. Cavedog released a fantasy game after that, which I wanted to like, but it was crap. And the Command & Conquer games were never for me. Tried them but never felt them. | ||||||||
| ▲ | jon-wood an hour ago | parent [-] | |||||||
Supreme Commander was that follow up. Basically the same team as worked on TA, making more or less the same game but with larger maps and higher unit counts. | ||||||||
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