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Vedor 4 hours ago

APL game engine is indeed an unusual thing. I don't know much about APL, and never used it (toyed with J back in the days though). I am really interested in the development process and the challenges posed by using APL for that kind of project.

Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.

renyicircle 4 hours ago | parent | next [-]

The author has written two blog posts about their game (the latter is more about APL than the game itself though). You may find these interesting

https://homewithinnowhere.com/posts/2026-03-06-voxel-game.ht...

https://homewithinnowhere.com/posts/2026-05-10-one-line.html

hallole 3 hours ago | parent | next [-]

Sweet, thank you! Don't know why they didn't post this, it's the bit I'm most interested in.

Vedor 4 hours ago | parent | prev [-]

Oh, nice, thank you!

DrewADesign an hour ago | parent | prev [-]

It’s crazy what people make games out of. When I was in a game design university program, one of my classmates used to make complete games (including a JRPG style adventure game) using excel formulas. Not even VBA, which would still be insane… just a bunch of formulas.