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1970-01-01 7 hours ago

Mostly memory management and 64-bit support finally being on-par with the 32-bit versions, but it's hard to argue the nuance overall.

deburo 6 hours ago | parent [-]

The switch to hardware-accelerated rendering was poor. It's still causing issues today. Is it the graphic drivers' fault or their poor implementation? Who knows, but they also disabled the switch that allowed to turn it off, which is just classic Microsoft being annoying.