| ▲ | dylan604 2 hours ago | |||||||
The thing that works for baseball is how slow the game is. There's plenty of time in between pitches to make the animation simple. With sports with constant movement like a WC match would require a lot more resources. Might as well be a game engine at that point. Watching one of these live just brings home exactly how low activity a baseball match is. You can easily miss a pitch if you're not actively watching it and keep your attention span on it. It also brings to mind how much the commentary during a game keeps the viewer engaged. Live video and a good director cutting to different cameras also helps. Radio with out the color would be insanely boring: Here's the pitch, low and outside.Ball 1. 30 secs of silence. Here's the pitch, fast ball down the middle. Swing and a miss. Count is now 1-1. 30 secs of silence. | ||||||||
| ▲ | brownrout 2 hours ago | parent | next [-] | |||||||
For sure. And agree it wouldn't work as well for active sports like soccer or basketball. Have some ideas on how to make this a bit more engaging for baseball, still. But ultimately it isn't really made for active viewing or to replace a live broadcast. I think of this more for the fan who wants to keep it on in the background or on the TV while they work or multitask. | ||||||||
| ▲ | ghostbrainalpha an hour ago | parent | prev [-] | |||||||
Football MIGHT be slow enough that you could animate the plays Techmo Bowl style. It would certainly be fun to attempt it. You might have to mix in some pre-defined animations for "run up the middle", that could do minimal updates like Jersey numbers. | ||||||||
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