| ▲ | woolion 3 hours ago | |
1. The standard of compromise makes no sense because there "the video-game industry" is not a company with a representative. Any compromise you could find would be dismissed on the basis that it's one lobby groups among others anyway. 2. The statements made by somewhat representative groups like the ESA showed any compromise was impossible since their whole premise is "if you don't let us kill games (which we aren't doing) then it's going to kill the industry"; the typical propaganda of "our enemies are insignificant and stupid yet the greatest threat to humanity" 3. The ESA statements were disavowed by some developers, and SKG made a point to have longer videos with developers agreeing and debunking the lies in the ESA statements already. If that's not enough, refer to point 1. >rights of its citizen workers/producers The whole point is that the basis of commerce is that you can't sell something and destroy it just afterwards. Sure you can have limited time subscriptions but that's not how video-games are sold. They are changing the definition based on context so they can do the most unethical things as they see fit, and as a result they are entirely destroying the industry by breaking consumer trust. | ||