| ▲ | rslice 2 hours ago | |
It takes time for older paradigms to be plodded through. I think the community is still sort of dizzy / dazzled from the novelty of the medium, and perhaps to some extent kept back by VR thinking and object/static 3d model type thinking. As developers and users' Overton windows shifts, and they begin to think of these glasses as something totally normal and even quite boring, they might develop the orientation of mind necessary to hone in on use cases that properly _fit_ what this medium can offer. It took me a year of confusion and throwing darts in the void before I finally began to see what this form of computing might represent. And that gain of clarity happened _thanks_ to deeply synergetic advancements in AI model capabilities and more recently with agentic coding which freed up the bandwidth to operate on higher level interaction and geometric primitives. AR in isolation is nearly useless, but in conjunction with other domains and the environment it begins to make sense. In my opinion, the ideal environment to nurture AR development looks a lot like Bret Victor's Seeing spaces. A lab, tools, devices, surfaces, combined with spontaneous, open-ended, and somewhat continual interaction and learning. https://worrydream.com/SeeingSpaces/ | ||