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FromTheFirstIn 4 hours ago

If you’ve played the game it makes sense to have the seed be settable and shareable. In Slay the Spire it can be exciting to have an outrageously unlikely starting state or early option, and in order for players to share this with each other the seed has to be user controlled. It’s a big part of what gives the game its community!

account42 3 hours ago | parent [-]

GP isn't saying you should never have seedable random generators, just that they should not be part of the standard library because then the API promise is no longer that you get random numbers but that you get a very specific sequence of numbers which fixes the implementation as part of the API contract.