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hurtigioll 6 hours ago

gpu drivers detect games, among other thing by looking at executable names

then driver "optimizes" behavior, sometimes dishonestly (reducing precision), sometimes honestly (working around game engine stupidity)

limflick 5 hours ago | parent [-]

Couldn't that also cause glitches since optimizations meant for HL2 might not work for, say San Andreas? I understand some optimizations might be universal but I can't help but think about unexpected behavior.

ChocolateGod 5 hours ago | parent | next [-]

Yes.

A lot of people use Nvidia profile inspector to enable reBar on all games and claim that Nvidia is purposely holding back performance, but doing this causes many games to crash.

tester756 5 hours ago | parent | prev [-]

Who's problem is this?

Nvidia probably doesnt officially say anything about this and 99.9% of people do not rename process name

account42 3 hours ago | parent | next [-]

It's definitely Nvidia's problem if this breaks something. Nothing in the D3D/OpenGL specs says that you can (not) use certain executable names.

redsocksfan45 3 hours ago | parent [-]

[dead]

limflick 4 hours ago | parent | prev | next [-]

Phrasing, I wasn't blaming anyone, just curious about the technicalities.

hurtigioll 5 hours ago | parent | prev [-]

of course they do.

nvidia even has an official api for a game to identify itself so they dont need to look at executable name