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selcuka 6 hours ago

To be fair it is possible that the developer enabled a special "unroll all loops, no matter what" optimisation flag during compilation.

I agree it would be stupid for a compiler to even support such a flag, but those were the 1980s/90s.

cyberax 6 hours ago | parent [-]

Ahh... Good old funrollloops...

https://www.shlomifish.org/humour/by-others/funroll-loops/Ge...

PhilipRoman 5 hours ago | parent [-]

Right up there with fun, safe math optimizations

account42 3 hours ago | parent [-]

At least these actually make things faster usually.

2 hours ago | parent [-]
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