| ▲ | Teknomadix 9 hours ago | |||||||||||||
Cool idea. Horrible controls. Reminds me of how frustrating playing pacman on my 2600 was as a kid. | ||||||||||||||
| ▲ | serious_angel 9 hours ago | parent | next [-] | |||||||||||||
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| ▲ | fphhotchips 9 hours ago | parent | prev | next [-] | |||||||||||||
> Horrible controls. Interesting! I found them mostly ok, but I was playing with a keyboard. They definitely remind me of the controls of Pacman games I grew up with where (as sibling comment notes), you have to decide where you're going before you get there. I wonder if tweaking the input buffering or adding some frames after the turn where you 'snap-back' would help, similar to ghost jumps in Mario. | ||||||||||||||
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| ▲ | omoikane 9 hours ago | parent | prev | next [-] | |||||||||||||
I find that you have to decide which direction to turn before the turn. Once I got that figured out, it was mostly a race to catch pacman along the long straight path at the bottom edge with the ghost's superior speed. | ||||||||||||||
| ▲ | staindk 7 hours ago | parent | prev | next [-] | |||||||||||||
Swipe controls on mobile worked well for me. | ||||||||||||||
| ▲ | VectorLock 9 hours ago | parent | prev [-] | |||||||||||||
Yeah its AI slop without the corner easing. But maybe they can AI it better. | ||||||||||||||
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