| ▲ | DarkUranium 21 hours ago | |
Addendum: I've been wanting to make my own shading language (for a number of reasons), and this feature is one I'd definitely include. Think (for example) using a pluggable PBR module in this way, where you give it a config/options struct instead of a weird combination of `#if`, runtime arguments, and predefined uniforms and/or function names. | ||